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 Project: REVIVE

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PostSubject: Project: REVIVE   Tue Apr 03, 2012 5:06 pm

First topic message reminder :

A member signed up recently on the dA's FusionFall Fan Club page and posted this comment about a Project for the FusionFall community. I took a look at it...........and......well......

Me Gusta.
Muy, muy, MUCHO.


The link that they provided took me to FusionFall Central, where they were originally talking about this so called project. Good of them to NOT spread the news because that shtuff would have been PLENTY HELPFUL forever and a day ago....but alass, I digress.

The Thread poster hosted up this PDF of a letter to petition FusionFall to Give attention back to the game and work on new ideas that players want to see.
Here is the Link to the document online:

https://docs.google.com/document/d/11JMYTY2ACn6SN5vjNk0jaA5CBey6GG_b1BKaqrOHXhA/edit


I merely just skimmed it and from what I saw, one, this person isn't some random kid putting together a heartfelt letter to send to Gringon to ask them to "Care again and stuff 'cause fusionfol is the best lol." Nope. We got Indentions, Bullets, Fully formed and cohesive thoughts and that alone impressed me.

Two, the person makes some good points about having the Barber Shop, PvP, and a new Weapon: The Gauntlet.

And Three. PvP man.

PvP. That is what happened to the Dinosaurs. And a Gauntlet. With Fried eggs and the power of a Thunderstorm all wrapped up inside 4 Powercells on each of your knuckles.

I mean c'mon. Its fun to punch things as big as a house to death in front of Level 4 players but just the mere fact of having something shiny and explosive to do it with is so much better.


Anyways, I was in a rare mood when I made this message so excuse my lunacy. Check out the PDF and tell me what you think.

Oh did I mention that this person didn't make a single mention about having "Pets?" Kudos to that guy because seriously If I heard another kid say that FusionFall should "so tootally have pets and houses because they r cool" I was seriously going to spam the URL to FreeRealms all over any account that I find of theirs...and their Face. If I find them.

(Wow. I really AM in a rare mood.....)

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PostSubject: Re: Project: REVIVE   Fri Mar 29, 2013 12:58 am

Awesome Lizardcomet wrote:
I did.
What? Question

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PostSubject: Re: Project: REVIVE   Fri Mar 29, 2013 6:24 am

Few weeks ago i looked at the petition, IT REACHEDD 1,000!!!!!!!!!!!!! Impressed *looks again* wait a sec IT'S OVER 1,000!!!! Rage

that trolled look at dat face Troll Face

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 6:58 am

I just noticed that too.

Also, did you know they had a Facebook page?


Apparently I did at one point, Liked the page, and then forgot about it.
Who knew?

I think the P:R movement has started back up again. Its mentioned more on the official CN boards than it is in the community. LOLZ . . . . . which only consists of us and FusionMOD.

But yeah. It seems like the members there have finally found out about Project R. Its almost, kind of touching.

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 7:18 am

i knew they had a facebook, an update on the petition said: "We did it! We have created a Facebook account."

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 7:27 am

Yeah. I havent checked in on the entirety of P:R in a while.

I was actually shocked to see that its gotten to 997 signatures. The last time I remember it was in the 500"s


Guess I gotta update the Project R site.


I was wondering, Could some of you guys make an account there?
I want to make some of you guys there Administrators. I dont know what all powers that would in tell but I know that you will have control over posting blogs for one. Besides, I trust that you guys wont mess up the site.



Here's the link:


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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 7:39 am

Joined Smile Only 300 more sigs to go Seriously

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 7:46 am

...


I looked at it and went

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 7:49 am

and i have also joined, i'm awesome like that Cool

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 7:57 am

Thanks guys. I left you a message on your profiles.

But in short, I dont know what the Admin Powers have but I hope it will be enough to help manage the site. Because Heroes has brought the Project back from Obscurity, I figure we could capitalize on the second Revival of the game by getting the P:R site out there and humming with information. You guys should have FULL control on the News feed.

Feel free to post whatever you want that pertains to FusionFall.
Dragoon, you could even post about the wiki if you want to.
Happy2

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 7:58 am

And I just logged in! Very Happy

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 8:04 am

I saw that you did make an account and I upgraded your account as well.

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 8:08 am

So..Just any news about Fusionfall that we find or just P:R related?

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 8:12 am

Undarque wrote:
I saw that you did make an account and I upgraded your account as well.

YAY! Thanks! So... what does that mean? I still can't believe I joined in May last year. Shocked

EDIT: Nevermind. Just noticed. Razz

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 8:13 am

Oliver Zombieweasel wrote:
Undarque wrote:
I saw that you did make an account and I upgraded your account as well.

YAY! Thanks! So... what does that mean? I still can't believe I joined in May last year. Shocked

as far as i know, it looks like you can change around the layout of the site

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 8:33 am

Seriously MY GOD.
SRUS?!



@Razor:

Any FusionFall news, What's happening in the community, who got top leaderboards, Who's hosting a new event, anyone starting a new grinding group . . . . . . ANYTHING!

I want it to be a news hub for the FusionFall community; an inside look at what's going on.

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 8:35 am

Oh man thats alot of critical X posts to make Misery Will hop to it now Misery

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 8:37 am

°«©РwŃź0Ŕ®»™ wrote:
Oh man thats alot of critical X posts to make Misery Will hop to it now Misery

ok, but don't clog up the entire journal about crit x

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 8:40 am

Dragoongamer86 wrote:
°«©РwŃź0Ŕ®»™ wrote:
Oh man thats alot of critical X posts to make Misery Will hop to it now Misery

ok, but don't clog up the entire journal about crit x
Dude i only have 3 posts about critical X in the annocments section sheesh bounce

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 10:21 am

This is still going? I thought the project was way over with.....

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PostSubject: Re: Project: REVIVE   Thu Apr 04, 2013 10:29 am

rock talent wrote:
This is still going? I thought the project was way over with.....

Well, Revive has been revived!


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PostSubject: Re: Project: REVIVE   Sat Apr 06, 2013 7:36 pm

I'll just leave this here:
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PostSubject: Re: Project: REVIVE   Sun Apr 07, 2013 1:03 am


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PostSubject: Re: Project: REVIVE   Sun Apr 07, 2013 3:03 am

Nice!

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PostSubject: Re: Project: REVIVE   Sat May 11, 2013 8:27 am

project r
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PostSubject: Re: Project: REVIVE   Sat May 11, 2013 8:34 am

DARKSIDE wrote:
project r

Wwwwwwwhat about it?


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PostSubject: Re: Project: REVIVE   Sat May 11, 2013 8:39 am

DARKSIDE wrote:
project r

New guy he seems to be.
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PostSubject: Re: Project: REVIVE   Sat May 11, 2013 8:44 am

SimK64 wrote:
DARKSIDE wrote:
project r

New guy he seems to be.

Spoiler:
 

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PostSubject: Re: Project: REVIVE   Sun May 19, 2013 5:29 pm

....this project revive thing must be legit right?


...or its a troll's work
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PostSubject: Re: Project: REVIVE   Sun May 19, 2013 5:35 pm

Tander09 wrote:
....this project revive thing must be legit right?


...or its a troll's work

yep, it's legit, and isn't it weird how some new members seem to immediately go to this thread, for like no reason, or just because it's the most viewed topic

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PostSubject: Re: Project: REVIVE   Mon May 20, 2013 1:14 am

Dragoongamer86 wrote:
...and isn't it weird how some new members seem to immediately go to this thread, for like no reason, or just because it's the most viewed topic

Yeah, weird.

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PostSubject: Re: Project: REVIVE   Mon May 20, 2013 2:27 am

One, it's probably the most viewed and also the members on the CN boards actually bring up Project R every so often.......even though they really don't know what the whole extent of what Project R actually is.

That's what the Project R site is for but since I don't know how many visitors I get everyday, I can't be sure if I'm just spinning my wheels with updating the blog posts.

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PostSubject: Re: Project: REVIVE   Mon May 20, 2013 4:49 am

How much was the petition supposed to reach it's reached over 1,000 already

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PostSubject: Re: Project: REVIVE   Tue May 21, 2013 12:59 am

It was only supposed to hit 1,000. This could be good news... I wonder if we can use it..

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PostSubject: Re: Project: REVIVE   Mon Jun 03, 2013 11:57 am

Hey guys! I forgot if Project: Revive is completely done for or revived in a way. Either way, I came up with a new idea.

Since Adventure Time takes place about 1000 years after the Great Mushroom War (Correct me if I'm wrong), I just thought that since Finn is the only pure human to be seen (Apart from the business men, but they were frozen), I just thought it doesn't really make that much sense for other humans to live on Earth at the same time, especially when Earth looks like this:

Spoiler:
 

...And completely radiated. I can understand talking animals, and creatures from the Underworld, but that's about it. So I thought that prior to the Ice King's Castle drifting towards Bravo Beach, some kind of Time Portal opened up, and the castle went through it, back in time, to now.

So if the Land of Ooo is put into the game by the mighty people of Xtreme (Including Ty and his Celestialsapen abilities), maybe make it as a separate... "country" if you will (Like the Suburbs, Downtown, etc.).

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PostSubject: Re: Project: REVIVE   Mon Jun 03, 2013 12:00 pm

OOOO That would be awesome

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PostSubject: Re: Project: REVIVE   Mon Jun 03, 2013 12:02 pm

Nice thinking Oli, now if we only had Abysus Think ....
P.S: LOVE the new avatar picture! ThumbsUp
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PostSubject: Re: Project: REVIVE   Mon Jun 03, 2013 12:06 pm

Dane Dweller wrote:
Nice thinking Oli, now if we only had Abysus Think ....
P.S: LOVE the new avatar picture! ThumbsUp

Yeah, Ty had Abysus in his map from last year. Along with the Park, Elmore (Hey! Maybe Elmore can be near Ooo? C'mon, talking bananas? A T-Rex?), Ooo and I think Providence's main base.

P.S. Thanks!

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PostSubject: Re: Project: REVIVE   Mon Jun 03, 2013 1:30 pm

Making Ooo it's own subdivision of land is kind of out of line with the FusionFall spirit. I don't want to over-represent a series, and giving a series an entire land mass is kind of over-rep. I already included the Candy Forest, Candy Kingdom, Ice King's Palace, and City of Thieves into my map, giving Adventure Time a total of 4 areas, in addition to the inclusion of Finn, Ice King, Princess Bubblegum, Marceline, Fionna, BMO, Lumpy Space Princess, Jake, Reaper, Stanley and Rainicorn NPCs, as well as the Finn, Jake, Ice King, Marceline and PB nanos. That's a pretty hefty load for just one show already.

Additionally, some creative license has to be taken into effect as to how the areas are linked together. In Ed, Edd, n' Eddy, the cul-de-sac bares little resemblance to what we see in FusionFall.
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Oliver Zombieweasel


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PostSubject: Re: Project: REVIVE   Mon Jun 03, 2013 1:37 pm



Wait... that means technically, you already made it a subdivision. Which means technically, I win!

Bloo Dance

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Zeroknight

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PostSubject: Re: Project: REVIVE   Mon Jun 03, 2013 2:15 pm

Oliver Zombieweasel wrote:
SimK64 wrote:
DARKSIDE wrote:
project r

New guy he seems to be.

Spoiler:
 
LOL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
OMG OLIVER
IM LAUGHING SO HARD
My mom just looked at me like O_o...

dude omg.
and man Ty that is so awesome when do you think we could possibly actually play in it Surprised)?

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Oliver Zombieweasel


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PostSubject: Re: Project: REVIVE   Mon Jun 03, 2013 2:19 pm

Ok, wasn't meant to be THAT funny, but I'll take it. Looking at it now, I can see why. lol!

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Zeroknight

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PostSubject: Re: Project: REVIVE   Mon Jun 03, 2013 2:21 pm

Omg oliver, right when I stop laughing and calm down for a bit I look at it again and laugh its just omg. ROFL2

Btw undelos I just joined =)

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Captian Solo


FusionFall Name : Solomon Letalker
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PostSubject: Re: Project: REVIVE   Mon Jun 03, 2013 4:00 pm

Ok i do not think FF should have houses. BUT it should have a base for every guide and each one seperate and you can warp to it anytime.
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Zeroknight

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PostSubject: Re: Project: REVIVE   Mon Jun 03, 2013 11:24 pm

Fusionfall has houses in peach creek though..

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Oliver Zombieweasel


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PostSubject: Re: Project: REVIVE   Tue Jun 04, 2013 1:06 am

Captian Solo wrote:
Ok i do not think FF should have houses. BUT it should have a base for every guide and each one seperate and you can warp to it anytime.

Yeah, we had an idea for our own bases, instead of houses, early in the project.

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Among The Angry

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S. Angry Ray


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PostSubject: Re: Project: REVIVE   Tue Jun 04, 2013 2:53 am

o la la whats ah happenin' here? Too Funny

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Oliver Zombieweasel


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PostSubject: Re: Project: REVIVE   Tue Jun 04, 2013 2:56 am

Death the Kid wrote:
o la la whats ah happenin' here? Too Funny

Spoiler:
 

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Among The Angry

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PostSubject: Re: Project: REVIVE   Tue Jun 04, 2013 2:59 am

Oliver Zombieweasel wrote:
Death the Kid wrote:
o la la whats ah happenin' here? Too Funny

Spoiler:
 
........ Neutral

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Zeroknight

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PostSubject: Re: Project: REVIVE   Tue Jun 04, 2013 7:23 am

You havent heard of project revive have you?
Oh dear

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S.A.C.T. Commander

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dannybosa


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PostSubject: Re: Project: REVIVE   Tue Jun 04, 2013 10:22 am

Zeroknight wrote:
You havent heard of project revive have you?
Oh dear

Bored well we just have to explain it to him don't we...

Everyone look up it's flash back time

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