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 fusionfall resurrection

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TurboAftershockprince


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PostSubject: fusionfall resurrection   Sun Dec 08, 2013 5:14 am

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PostSubject: Re: fusionfall resurrection   Sun Dec 08, 2013 8:08 am

That looks very promising.

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PostSubject: Re: fusionfall resurrection   Sun Dec 08, 2013 9:08 am

do you even know what closed beta or open beta means dude??
this looks like a wip not beta, and if this is how the games gonna run im def not gonna play

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PostSubject: Re: fusionfall resurrection   Sun Dec 08, 2013 9:29 am

Crummy frame rate. Likewise sacrifice some graphics for more frame rate.

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PostSubject: Re: fusionfall resurrection   Sun Dec 08, 2013 3:19 pm

It looks familiar... kinda... not bad I guess.
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PostSubject: Re: fusionfall resurrection   Sun Dec 08, 2013 3:34 pm

TurboAftershockprince wrote:
S:GOIH:SODGIH:OSDIHG

BWHAHAHAHHA okay okay, after laughing at this , i have to say....... JUst stop..

You have only powers to move objects in a looping animation, you have horrible animations, You don't know how to code anything so getting to the missions, chat, and altering your ability to jump is going to be mind numbingly difficult.

If you want to do this correctly and effectively, you will need 5 big things.

1) Legal Rights (yeah if CN's Producers saw this they could stake legal action among you) for stealing assets and distributing a "Beta" with the name "Fusionfall" in part of it.

2) A login system - How else would anyone be able to talk with anyone else (Oh wait you want it offline for singleplayer use? Hah boring)

3)A team of skilled engineers

4) Ability to code

5) A clear idea of what you are doing.


Just plopping files in with animations into unity isn't gonna get you far, I mean you sat there and had bugs that you don't even know how to fix causing you to restart 2 times during the course of the video.

"It's beta" you might say......................................................................but yet you wouldn't know how to fix it even if you had 5 years to dedicate to fixing it.


<_< sorry to be rude, but It's not going to happen at this rate.


Fusionfall can't be recreated by one person, it can't be constructed by us....... it's too hard, period. you will grow tired of it before it gets even halfway decent.
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PostSubject: Re: fusionfall resurrection   Sun Dec 08, 2013 4:21 pm

Yeah, as Tech said, there seem to be a lot of false or misinformed claims here. If THIS was a closed beta test, this will be a lack-luster game. You guys have basically gone as far as I have, with the exception of actually editing any scripts or coding, making your own animations, and actually refining "gameplay." This is more of a proof of concept than anything. There are no menus, no saving progress, no inventory, no nanos, no monsters, health, the list goes on. Those are the kinds of things that require a hard-pressed effort of real coding which, just like me, you guys will likely be unable to do. I wish you the best of luck, really, but trying to push something out that just barely resembles ONE aspect of FusionFall is not doing you guys any good.
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PostSubject: Re: fusionfall resurrection   Mon Dec 09, 2013 7:25 am

Can't currently view the video, unfortunately.
However, the thumbnail indicates promising progress.
I don't know how bad it is but guys, we can be a little more
encouraging, right?
This stuff isn't easy.

Turbo, judging by what others have said, (though unfair)
maybe it's best not to call it a BETA or even ALPHA until enough progress
occurs for decent functionality.
I mean, I'm not fussy, I'll try any fan game, but yeah.
I'll take a look at it when I get Flash on my phone.  Smile
Don't give up. Unless, you know, you don't have time or resources or whatever, I dunno.

I'm not sure but I think you can only get into trouble with CN if you
make money directly from such components.
But obviously, I'm not a qualified legal advisor.
Good luck whatever you do though!
And welcome to the forum if I haven't welcomed you already.  Smile

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PostSubject: Re: fusionfall resurrection   Mon Dec 09, 2013 9:46 am

TechTheNoob wrote:
TurboAftershockprince wrote:
S:GOIH:SODGIH:OSDIHG

BWHAHAHAHHA okay okay, after laughing at this , i have to say....... JUst stop..
Look at you on your 6th post Seriously  YOUR GOING TO PASS ME 

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PostSubject: Re: fusionfall resurrection   Mon Dec 09, 2013 2:44 pm

i think people need to calm down a wee bit...

i mean, i have great memories of fusionfall...
but i understand that the true thing is dead...
i mean it is, it most likely won't come back in the same great way it originally was... because that will have lots of legal complications and such...

that being said...
i do think you are making great progress.
the odds are very slim, and it seems like it would be pretty hard to cooperate...
so i congratulate you!
i could do nooothing like this Very Happy 
seriously if you have time, and you want to do it,
i say go for it!!!

to the "just being honest people" :
i appreciate your honesty... but i think the people actually making this know that it's hard...
 and i think the people cheering them on also know that...
it's going to be hard, and it's not going to be anything like the real thing, but it will still be special

to the hopeful people:
i'm glad you can cheer them on, i think everyones just trying to help people, some want no one to be disappointed...
sometimes we need to be a little realistic,
but i do think the encouragement is great, it may not be the same, but it will be something created against all odds

to the people making it:
thank you Smile
though lots of us do not have time or the talent to help,
it is still amazing how much progress your making!
there are lots of challenges, and it will be hard,
but it's still fun that you guys are doing this Smile
sometimes you want to do something cool,
rather than just sitting there...
congrats to you for finding something awesome to do  ThumbsUp2 


(i was going to write that a few days ago on a different thread but then it shut off and i lost it all so î just didn't xD haha)

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PostSubject: Re: fusionfall resurrection   Mon Dec 09, 2013 2:49 pm

@Tech You should put a copy of what we need and all the legal complications on a thread for each of the new sections. Smile Just so people know what to do when they are planning on "starting anything"

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PostSubject: Re: fusionfall resurrection   Wed Dec 11, 2013 9:36 am

i am not making it someone else is so dont throw your insults at me. i am just publicizing it. Thank you.
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PostSubject: how to start an argument online    Wed Dec 11, 2013 9:40 am

step 1: express your opinion 

step 2: wait
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PostSubject: Re: fusionfall resurrection   Wed Dec 11, 2013 9:41 am

TurboAftershockprince wrote:
step 1: express your opinion 

step 2: wait

Step 3: Remember that opinions are frowned upon in the internet world.

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PostSubject: Re: fusionfall resurrection   Wed Dec 11, 2013 12:57 pm

Oliver Zombieweasel wrote:
TurboAftershockprince wrote:
step 1: express your opinion 

step 2: wait

Step 3: Remember that opinions are frowned upon in the internet world.

... the internet world is very accepting of uniqueness and originality....
........... as long as you're exactly like everyone else.........

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PostSubject: Re: fusionfall resurrection   Thu Dec 12, 2013 7:00 am

if your making it public, then prepare to be dissapointed instead of working to make it public, id work on making the game its self with some functioning stuff instead of a 3d sand box. seriously, you should join up with wiltilt instead of making a separate game... because just by the looks of it his game is most likely where all the fusion fall base will be at sorry to say but its true lol

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PostSubject: Re: fusionfall resurrection   Thu Dec 12, 2013 8:50 am

Hey Everybody calm yourselves lol let's encourage him to get a real education in game developing unless your just some bored kid trying to do something big like me Youtubing  Sad but frfr everybody calm down it's not that deep

OZw: Dude, kid's forum. No 13/18+ words. That's why we have XFF 13+. Seriously, not cool.

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PostSubject: Re: fusionfall resurrection   Thu Dec 12, 2013 10:07 am

hey "le original" may i ask why would you even post the video in your signature, thats pretty much like posting a p% vid on extreme what are you doing lol, all i hear him say is white geeurl like dude what a horrible song if this is what influences you i feel bad because this is how horrible our generation is everyone take a quick look at the video.
just horrible
even though it was quite nice looking at ah nvm just watch it

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PostSubject: Re: fusionfall resurrection   Thu Dec 12, 2013 11:22 am

it's a comedic video but okaii we can look at our generation like that mr.iwannabesoserious  lol!

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PostSubject: Re: fusionfall resurrection   Thu Dec 12, 2013 4:59 pm

woooaaaah!

my school is taking us all out of class to learn how to code and program...

.... weeeiiiird......

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PostSubject: Re: fusionfall resurrection   Thu Dec 12, 2013 6:42 pm

Zeroknight wrote:
hey "le original" may i ask why would you even post the video in your signature, thats pretty much like posting a p% vid on extreme what are you doing lol

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PostSubject: Re: fusionfall resurrection   Fri Dec 13, 2013 3:46 am

Gloryangel wrote:
woooaaaah!

my school is taking us all out of class to learn how to code and program...

.... weeeiiiird......

I remember when I learned programming... I completely forgot it after the lesson ended. Razz 

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PostSubject: Re: fusionfall resurrection   Fri Dec 13, 2013 6:56 am

if its a joke from a comedian then why is it a copy righted vid? from a music producin dude lol

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