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 CHARACTER MODEL(S) NEEDED

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Teched


FusionFall Name : Tech Ed
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PostSubject: CHARACTER MODEL(S) NEEDED   Thu Jan 30, 2014 11:05 am

I need a character model, that I could later add clothes to, sort of like when you took off all of your fusionfall clothes, the character had on a beater and trousers, I just need a basic model, then I can start assigning animations to him/her that way I can just add clothes that will follow with my animations.


I'm looking for one with a different hairstyle that the one on the model resource page(I don't like the hair) and I will also need a girl model.
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Oliver Zombieweasel


FusionFall Name : Oliver Zombieweasel
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PostSubject: Re: CHARACTER MODEL(S) NEEDED   Thu Jan 30, 2014 11:17 am

*Shorts. Trousers are longer. Yeah Right And that happened to everyone but Hom. When he took his clothes off... yeah. Don't ask me how I know this. I was talking to one of his "fan-girls" once. Razz 

Anyway, what does the one on the Model Resource Page look like? scratch 

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XLR8 147


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PostSubject: Re: CHARACTER MODEL(S) NEEDED   Thu Jan 30, 2014 11:28 am

http://www.models-resource.com/pc_computer/cartoonnetworkfusionfall/

Within that page, there is this:
http://www.models-resource.com/pc_computer/cartoonnetworkfusionfall/model/6532/

Hope that helps. Smile
I can't provide my own 3D rips because I don't know how to properly re-texture them.
Here is a rip I can provide for the moment that I gave to Hannah on another thread:

http://www.4shared.com/rar/bb9Y7he-ba/Future_Tech_Square_plus_charac.html

(password to extract files is: xtremefusionfall  )

BUT the textures have NOT been applied. They are separate.
That task is daunting.   Neutral But it does contain some character models.
Probably a female character or two as well if I remember correctly. Smile

EDIT: What software do you use for animating/rigging? Blender?
And how do you add clothes after animating?
I'd thought you'd have to animate with the mesh you're planning to use
rather than swapping them and maintaining the animation accurately.   Shrug

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Oliver Zombieweasel


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PostSubject: Re: CHARACTER MODEL(S) NEEDED   Thu Jan 30, 2014 11:52 am

Anyway, while we're on the FF Project section, X... Something you've yet to answer. Scroll right down to the bottom.

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Teched


FusionFall Name : Tech Ed
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PostSubject: Re: CHARACTER MODEL(S) NEEDED   Thu Jan 30, 2014 12:17 pm

I already know about the models resource models, I just dont like the hair style of that character.
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PostSubject: Re: CHARACTER MODEL(S) NEEDED   Thu Jan 30, 2014 7:52 pm

Well, you can use the character in the ripped map model I provided in the 4shared link. It includes my character which has the clean cut hairstyle.
Though you'd have to texture yourself.  (.DDS texture files also includes, I just don't know the proper/efficient method of retexturing.)

If retexturing bothers you, you could just switch the hairstyle of one of the male characters in the map with the one you have (which has the undesired hairstyle) and then just add that hair texture.  Smile

Let us know how it goes.   Very Happy

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PostSubject: Re: CHARACTER MODEL(S) NEEDED   Fri Jan 31, 2014 3:45 am

How about you use the hair X, Hom and I have? All the cool players were wearing it! Too Funny 

I actually chose mine cause I wanted Oliver to look as much as myself as I could, and I had messy hair at the time. I had no idea it would be a fad through-out the game's lifetime. Razz

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PostSubject: Re: CHARACTER MODEL(S) NEEDED   Fri Jan 31, 2014 5:20 am

Oliver Zombieweasel wrote:
How about you use the hair X, Hom and I have? All the cool players were wearing it! Too Funny
Hom's hair style is different to ours.   Whistling
Or maybe you weren't implying that and instead just saying
he use both types.   scratch

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PostSubject: Re: CHARACTER MODEL(S) NEEDED   Fri Jan 31, 2014 5:33 am

XLR8 147 wrote:
Oliver Zombieweasel wrote:
How about you use the hair X, Hom and I have? All the cool players were wearing it! Too Funny
Hom's hair style is different to ours.   Whistling
Or maybe you weren't implying that and instead just saying
he use both types.   scratch

I swear Hom had the same-*Looks at banner* Gods... Sigh

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FF Location : Sector V [Future :D]

PostSubject: Re: CHARACTER MODEL(S) NEEDED   Fri Jan 31, 2014 5:53 am

Oli, that made my day.   Troll Face 
(Although today was particularly boring.  Misery )

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PostSubject: Re: CHARACTER MODEL(S) NEEDED   Fri Jan 31, 2014 10:52 am

Yep. Me and Hom had the same hair style. Thought everyone knew.

I did notice how many people in game did try to go for normal colors. e.g: Brown hair, you guy's hair style etc.
Guess having a likeness of yourself was popular. Shrug 

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However I cant gurantee that I will get them finished fast..........or at all.
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PostSubject: Re: CHARACTER MODEL(S) NEEDED   Sat Feb 01, 2014 7:49 pm

Undelos wrote:
I did notice how many people in game did try to go for normal colors. e.g: Brown hair, you guy's hair style etc.
Guess having a likeness of yourself was popular. Shrug
Don't fell bad I also had purple hair.
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FF Location : Sector V [Future :D]

PostSubject: Re: CHARACTER MODEL(S) NEEDED   Sun Feb 02, 2014 1:48 am

Undelos wrote:
I did notice how many people in game did try to go for normal colors. e.g: Brown hair, you guy's hair style etc.
Guess having a likeness of yourself was popular. Shrug
Guess who had white/grey blonde hair.   Troll Face
But usually I do prefer a likeness to myself mixed with
some aspirational aesthetic attributes.
(Like sometimes, I make a character in a game have lighter blonde hair than I actually have...
larger muscles...etc.)

It makes me feel slightly more like I'm playing a virtual reality
rather than playing Spyro in human form.   Seriously
(Just kidding, Undelos, purple hair suits you....I think....  Too Funny )

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