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 Hex's Review of Fusion fall heroes

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Hokage and Grinder

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PostSubject: Hex's Review of Fusion fall heroes   Tue Mar 26, 2013 9:00 am

Me personally I think the game stunk I did see that hey have clockwork set on there but who cares lol no one is gonna pay money for that lame stuff but yea and I think everyone here agrees that their not smart for making a new game when they could've just updated Fusion fall Evil or Very Mad

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Oliver Zombieweasel


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PostSubject: Re: Hex's Review of Fusion fall heroes   Tue Mar 26, 2013 9:06 am

Like I said, if they're gonna make a sequel to FusionFall, just make it look exactly the same, but enhance it's graphics, add different areas and get rid of the annoying only-use-it-accidently side-dash function.


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PostSubject: Re: Hex's Review of Fusion fall heroes   Tue Mar 26, 2013 9:06 am

It doesnt cost any amount of real live currency to get the Steampunk set.

You just have to be lucky and hope the game is nice enough to give it to you on the luck of the draw...

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Hokage and Grinder

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PostSubject: Re: Hex's Review of Fusion fall heroes   Tue Mar 26, 2013 9:09 am

unde your still working on my surprise aren't you and have you finished my sig and rank?






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PostSubject: Re: Hex's Review of Fusion fall heroes   Tue Mar 26, 2013 9:12 am

°«©HexTheAssassin»™ wrote:


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PostSubject: Re: Hex's Review of Fusion fall heroes   Tue Mar 26, 2013 9:30 am

°«©HexTheAssassin»™ wrote:





Mother of...



Anyway,

As far as the hero combat sequence, i personally don't see THAT much wrong with it but when i say that, it's still a lot.

They should at least make it free chat when you go to multiplayer..kinda like Exonaut did, except they closed it down.

EDIT:











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The Target

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PostSubject: Re: Hex's Review of Fusion fall heroes   Tue Mar 26, 2013 9:43 am

Thatssss righttt razor use my shades of pwn Cool

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PostSubject: Re: Hex's Review of Fusion fall heroes   Tue Mar 26, 2013 9:46 am

Question. Shouldn't Fourarms be in his Ultimate Alien design (Continuity ftw!)? Unless it's 11 year old Ben again.

Time travel makes everything so very confusing.

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PostSubject: Re: Hex's Review of Fusion fall heroes   Tue Mar 26, 2013 9:54 am

Oliver Zombieweasel wrote:
Question. Shouldn't Fourarms be in his Ultimate Alien design (Continuity ftw!)? Unless it's 11 year old Ben again.

Time travel makes everything so very confusing.
Oh you paradox Teehee

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supercody4039

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PostSubject: Re: Hex's Review of Fusion fall heroes   Tue Mar 26, 2013 10:37 am

Speaking of updating Fusionfall...There's still one thing. Why would they put an empty Van Kliess nano on the nano menu if they're not going to make a real one?
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The Target

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PostSubject: Re: Hex's Review of Fusion fall heroes   Tue Mar 26, 2013 10:39 am

superx4039 wrote:
Speaking of updating Fusionfall...There's still one thing. Why would they put an empty Van Kliess nano on the nano menu if they're not going to make a real one?
They were.It was just a unstable manor for player testing.Tbh nobody knows the truth of why the devs left the game alone

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PostSubject: Re: Hex's Review of Fusion fall heroes   Tue Mar 26, 2013 10:42 am

°«©РwŃź0Ŕ®»™ wrote:
They were.It was just a unstable manor for player testing.

*Nano.

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PostSubject: Re: Hex's Review of Fusion fall heroes   Tue Mar 26, 2013 10:44 am

Sorry about that.Auto correct Razz

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PostSubject: Re: Hex's Review of Fusion fall heroes   Today at 4:58 pm

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