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 NanoCom X: Your Questions Answered

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dex7322


FusionFall Name: Jake MagnavoX
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Male Posts: 102
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PostSubject: NanoCom X: Your Questions Answered   Fri Jul 19, 2013 8:49 am

Greetings.

I figured since many of you seem to have been following NanoCom X's progress, I'd create this here thread to keep you up-to-date on what's going on.

Special thanks to Undelos for promoting the new feature on FFN's website. I greatly appreciate it.

Anyway, I will have you all know that new chat keys have not yet been issued recently due to the fact that chat in-game still happens to be online. If you're one of those people, don't feel bad. You aren't alone, and your patience will soon pay off. Smile

A black screen issue (mainly for IE users) is still being further investigated. I have reason to believe that this happens to be a cookie issue, and efforts for a fix have been under away.

If you have any other questions, please post here. Thanks for your support!

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SimK64


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PostSubject: Re: NanoCom X: Your Questions Answered   Fri Jul 19, 2013 9:17 am

Will this fix the issue regarding how both mouse and keyboard stop working in-game for IE?

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dex7322


FusionFall Name: Jake MagnavoX
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PostSubject: Re: NanoCom X: Your Questions Answered   Fri Jul 19, 2013 10:12 am

Are you experiencing this issue by launching the game normally? (Without NanoCom X)

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PostSubject: Re: NanoCom X: Your Questions Answered   Fri Jul 19, 2013 11:45 am

Dex i have a solution for that problem:

Just log out of your cartoon network account and log back in and see if the screen is gone

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PostSubject: Re: NanoCom X: Your Questions Answered   Fri Jul 19, 2013 2:47 pm

dex7322 wrote:
Are you experiencing this issue by launching the game normally? (Without NanoCom X)

 Yes.
It seems that no one really has a solution (other than use another browser).

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NanoCom X: Your Questions Answered

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