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Zeroknight

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PostSubject: New Project   Mon Sep 17, 2012 1:35 pm





Ty aquazon, ( wiltilt) and jesse koont1 and other people are making a test engine, on what project R: would look like
in the future they said theres a good chance they may make this online,

I will be editing this thread often on updates with new vid's.

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Last edited by Zeroknight on Mon Sep 24, 2012 5:08 am; edited 3 times in total
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PostSubject: Re: New Project   Mon Sep 17, 2012 1:38 pm

Lol at the Numbuh 2 Ragdolls.

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PostSubject: Re: New Project   Mon Sep 17, 2012 1:45 pm

Zeroknight wrote:
http://www.youtube.com/watch?v=_ToRMpsQshk&feature=youtu.be

Ty aquazon's making a game or whatever? this has nothing to do with what your talking about lol but do you still have ty zeroknight or general i saw this comment on your channel saying you dont have one and i was kinda wondering if i have to message it to you on youtube i might get banned XD
O_o

and this is not even on fusionfall says the dude..
So I really dont know but ty if this does become true
I can imagine the epicness maps and everything how the animations move is way better then fusionfall ;D
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PostSubject: Re: New Project   Mon Sep 17, 2012 2:32 pm

yep, Jesse's revealed the earliest public version of what will hopefully become more than a little test engine. I've only been working on it for about 2 weeks, but some definite progress has been made. We may not get Project: Revive, but I still plan to give something to you fine folks that have stayed with it!

Stay tuned....
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PostSubject: Re: New Project   Mon Sep 17, 2012 3:02 pm

cool but if its not ff why does it have fuse?

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PostSubject: Re: New Project   Mon Sep 17, 2012 3:15 pm

hey cool i found grumps youtube channel his fusionfall vids ar good!

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PostSubject: Re: New Project   Tue Sep 18, 2012 1:09 am

Its SO sick man Smile so what is it suppose to be like another version of fusion fall or something?

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PostSubject: Re: New Project   Tue Sep 18, 2012 7:18 am

Wilttilt wrote:
yep, Jesse's revealed the earliest public version of what will hopefully become more than a little test engine. I've only been working on it for about 2 weeks, but some definite progress has been made. We may not get Project: Revive, but I still plan to give something to you fine folks that have stayed with it!

Stay tuned....
sounds good iill join the site if it becomes a game

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PostSubject: Re: New Project   Tue Sep 18, 2012 7:57 am

Zeroknight wrote:
Wilttilt wrote:
yep, Jesse's revealed the earliest public version of what will hopefully become more than a little test engine. I've only been working on it for about 2 weeks, but some definite progress has been made. We may not get Project: Revive, but I still plan to give something to you fine folks that have stayed with it!

Stay tuned....
sounds good iill join the site if it becomes a game
Won't we all man?!

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PostSubject: Re: New Project   Tue Sep 18, 2012 8:54 am

wow this sounds amazing '-' ..

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PostSubject: Re: New Project   Tue Sep 18, 2012 9:01 am

ahh ha something way better then fusion fall that does include way big set nd other stuff and REAL GRASS WOOOOO

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PostSubject: Re: New Project   Tue Sep 18, 2012 9:02 am

I hope there will be deep vast GOOD forests..

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PostSubject: Re: New Project   Tue Sep 18, 2012 9:06 am

you know i wonder that seeing as how there this is a fan-game if there will be any copyright issues, because it looks like Ty will be using CN characters

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PostSubject: Re: New Project   Tue Sep 18, 2012 9:07 am

Zeroknight wrote:
I hope there will be deep vast GOOD forests..
i hope the forest includes giraffes.... more of a desert creature but still also that there is vehicles you can fly on

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PostSubject: Re: New Project   Tue Sep 18, 2012 9:09 am

Dragoongamer86 wrote:
you know i wonder that seeing as how there this is a fan-game if there will be any copyright issues, because it looks like Ty will be using CN characters
ty could always rename them something new and change there skin color up a bit

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PostSubject: Re: New Project   Tue Sep 18, 2012 9:23 am

So long as I don't make any profit from this, from what I understand, I'm free to do as I want. Once I get this a bit more polished, I'll contact Sinister to get an official status on what I can and can't do.
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PostSubject: Re: New Project   Tue Sep 18, 2012 9:25 am

Wilttilt wrote:
So long as I don't make any profit from this, from what I understand, I'm free to do as I want. Once I get this a bit more polished, I'll contact Sinister to get an official status on what I can and can't do.
You are god! One of the nicest and best player on FF!

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PostSubject: Re: New Project   Tue Sep 18, 2012 9:28 am

Wilttilt wrote:
So long as I don't make any profit from this, from what I understand, I'm free to do as I want. Once I get this a bit more polished, I'll contact Sinister to get an official status on what I can and can't do.

Fine. I'll take the profit. What? Do you know how boring it is when you get stuck with a console only to have it break a few months AFTER you start to realise how much you love it?!

R.I.P. Nintendo Wii of mine. 2008-2012. I have played many games on you. Super Mario Galaxies 1 & 2, Generator Rex: Agent of Providence, Super Mario Sunshine, Luigi's Mansion, Taz: Wanted etc.

And Brad is right, you are the coolest person ever! And in my book, you are a GOD!

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PostSubject: Re: New Project   Tue Sep 18, 2012 9:32 am

Oliver wrote:
Wilttilt wrote:
So long as I don't make any profit from this, from what I understand, I'm free to do as I want. Once I get this a bit more polished, I'll contact Sinister to get an official status on what I can and can't do.

Fine. I'll take the profit. What? Do you know how boring it is when you get stuck with a console only to have it break a few months AFTER you start to realise how much you love it?!

R.I.P. Nintendo Wii of mine. 2008-2012. I have played many games on you. Super Mario Galaxies 1 & 2, Generator Rex: Agent of Providence, Super Mario Sunshine, Luigi's Mansion, Taz: Wanted etc.

And Brad is right, you are the coolest person ever! And in my book, you are a GOD!
IKR!!! Maybe in your comic you could have Ty be the HUGE leader who got together with Dexter and all the important people and created this army!

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PostSubject: Re: New Project   Tue Sep 18, 2012 12:08 pm

Ty, i have two question.... how old are you? and what programming languages are you using for this game?
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PostSubject: Re: New Project   Tue Sep 18, 2012 1:51 pm

Dread EvilStone wrote:
Ty, i have two question.... how old are you? and what programming languages are you using for this game?

17, and C# just like FusionFall.
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PostSubject: Re: New Project   Tue Sep 18, 2012 2:23 pm

rock talent wrote:
ahh ha something way better then fusion fall that does include way big set nd other stuff and REAL GRASS WOOOOO
lolol " REAL GRASS"

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PostSubject: Re: New Project   Wed Sep 19, 2012 4:09 am

wait fusionfall is made C#? i would think it would be more like flash or javascript or something.... If you need another programmer i could help. Im pretty good in C# C++ html5
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PostSubject: Re: New Project   Wed Sep 19, 2012 5:45 pm

Whoah watch out now.

We got a bad$$$ here.
Never would have expected to see a member sign up that knows some coding languages. Well........other than wilt and Dex7222 of course.

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PostSubject: Re: New Project   Thu Sep 20, 2012 12:45 pm

lol microsoft kid... so i kinda learned a lot
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PostSubject: Re: New Project   Thu Sep 20, 2012 12:51 pm

Quick little update picture!
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PostSubject: Re: New Project   Thu Sep 20, 2012 12:52 pm

nice! so...is that like providence?

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PostSubject: Re: New Project   Thu Sep 20, 2012 12:53 pm

Pretty neat, any date when beta or testing will be going on for all of us? Smile

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PostSubject: Re: New Project   Thu Sep 20, 2012 12:56 pm

Zeroknight wrote:
Pretty neat, any date when beta or testing will be going on for all of us? Smile
this guy has like a long way to go so maybe not any time so soon but its still a question...... if you do decide to release this will you let us have a beta?

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PostSubject: Re: New Project   Thu Sep 20, 2012 1:02 pm

That building is very inspired by Providence in terms of appearance, but it is not. That building is the exit from the Fusion Research Center coming out into Marzipan Suburbs.

I do plan to create a release at some point after at least one area is completed. That's going to be a while though Razz
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PostSubject: Re: New Project   Thu Sep 20, 2012 1:04 pm

Wilttilt wrote:
That building is very inspired by Providence in terms of appearance, but it is not. That building is the exit from the Fusion Research Center coming out into Marzipan Suburbs.

I do plan to create a release at some point after at least one area is completed. That's going to be a while though Razz
hehe well can't wait! Very Happy and atleast i was close...... but i did not think people from chowder even did anything.....well whatever....

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PostSubject: Re: New Project   Thu Sep 20, 2012 1:13 pm

niceee!
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PostSubject: Re: New Project   Thu Sep 20, 2012 1:19 pm

Man I can already tell this is going to be soo awesome,
do you think this is gonna be a bigger map or so then fusionfall?
Well surely it looks better with good detail and map design as I see it

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PostSubject: Re: New Project   Thu Sep 20, 2012 2:14 pm

how did you make all of this? Its totally awesome!

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PostSubject: Re: New Project   Fri Sep 21, 2012 1:57 am

Nc ty aquazon

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PostSubject: Re: New Project   Fri Sep 21, 2012 1:59 am

Esta es probablemente la única razón por la que no le doy mi cuenta de distancia, además de la Invasion Begins. Mmm café!

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PostSubject: Re: New Project   Fri Sep 21, 2012 3:16 am

Dude seriously... You speaking Spanish everywhere?

I think we got it...

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PostSubject: Re: New Project   Fri Sep 21, 2012 3:21 am

HomChoi wrote:
Dude seriously... You speaking Spanish everywhere?

I think we got it...
Well it is my best language, even better than english.

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PostSubject: Re: New Project   Fri Sep 21, 2012 4:46 am

I want this weapon so FLIPPING BADLY!

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PostSubject: Re: New Project   Fri Sep 21, 2012 4:51 am

I want a weapon that shoots deadly bubbles Razz

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PostSubject: Re: New Project   Fri Sep 21, 2012 4:57 am

O.OOOOOOOOOOOOOO

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PostSubject: Re: New Project   Fri Sep 21, 2012 7:40 am

One flaw in fusionfall is shadow,
the body of a person isnt circular round shadow..
removes it or edits it if ya want looks silly

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PostSubject: Re: New Project   Sat Sep 22, 2012 2:28 pm

Got a quick update picture for everyone!
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PostSubject: Re: New Project   Sat Sep 22, 2012 3:01 pm

nice ty just a quick thought though notice the arms on the tom set you should REALLY work on that it just anoys me the arms look broken when standing up and kinda weird so maybe in your spare time edit that

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PostSubject: Re: New Project   Sat Sep 22, 2012 3:20 pm

rock talent wrote:
nice ty just a quick thought though notice the arms on the tom set you should REALLY work on that it just anoys me the arms look broken when standing up and kinda weird so maybe in your spare time edit that

I'm probably going to keep them how they are, at least for a long time. The main goal right now is to sort of reproduce, in the very least, the look of FusionFall, and seeing as how TOM arms are broken in FusionFall, they'll be kept. Should this whole thing expand into a free fangame, I will probably fix the arms for release.
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PostSubject: Re: New Project   Sat Sep 22, 2012 3:29 pm

Wilttilt wrote:
rock talent wrote:
nice ty just a quick thought though notice the arms on the tom set you should REALLY work on that it just anoys me the arms look broken when standing up and kinda weird so maybe in your spare time edit that

I'm probably going to keep them how they are, at least for a long time. The main goal right now is to sort of reproduce, in the very least, the look of FusionFall, and seeing as how TOM arms are broken in FusionFall, they'll be kept. Should this whole thing expand into a free fangame, I will probably fix the arms for release.
ok a free games a free game just saying it bugs me for some reason

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PostSubject: Re: New Project   Sat Sep 22, 2012 5:10 pm

Last 2 pictures of the day guys, showing off a quick experiment with a custom item.




Kinda like the light pole, I didn't really have anything else to use, but I think it actually looks pretty cool.
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PostSubject: Re: New Project   Sat Sep 22, 2012 5:56 pm

Wilttilt wrote:
Last 2 pictures of the day guys, showing off a quick experiment with a custom item.




Kinda like the light pole, I didn't really have anything else to use, but I think it actually looks pretty cool.

Looks cool. Is that like a fusion spawn bubble head? scratch
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PostSubject: Re: New Project   Sat Sep 22, 2012 9:04 pm

Yeah i agree it does look like a bubble head

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Zeroknight

Zeroknight
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PostSubject: Re: New Project   Sun Sep 23, 2012 1:04 am

Its not a bubble head, if it wasi t would look like others but its still cool,
Here are some suggestions
1. Chowder bubble head
2.Cap'n knuckles bubble head

Very Happy

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PostSubject: Re: New Project   Today at 3:24 pm

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New Project

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