| NanoCom X: A New Way to Play | |
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Member
dex7322
FusionFall Name : Jake MagnavoX Level : 36 Posts : 109 Join date : 2012-04-13
| Subject: NanoCom X: A New Way to Play Thu Jun 27, 2013 8:54 am | |
| Give this a good read, folks. http://fusionmodhq.com/news/topics/t44.php I'll be glad to answer questions. What do you think? |
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GFX Artist
Ven
FusionFall Name : Rex Shadowworth Level : 36 Posts : 502 Join date : 2012-09-09 Age : 26 FF Location : Offworld Plaza (Future)
| Subject: Re: NanoCom X: A New Way to Play Thu Jun 27, 2013 11:39 am | |
| Nanocom X seems like a great idea Dex can't wait to see the features in action and chat going again |
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RETIRED Administrator
XLR8 147
FusionFall Name : XLR8 147 + IRON 147 Level : 36 Posts : 5882 Join date : 2010-08-21 Age : 28 FF Location : Sector V [Future :D]
| Subject: Re: NanoCom X: A New Way to Play Thu Jun 27, 2013 11:43 am | |
| What does it involve? Is it an iFrame, popup window, overlay plugin, Unity-coded application, etc.? And who's involved in this project? Anyway, sounds very interesting. |
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Tech Support & MOD
Oli Zombieweasel
FusionFall Name : Oli Zombieweasel Level : 36 Posts : 13322 Join date : 2011-11-19 Age : 28 FF Location : Aionios
| Subject: Re: NanoCom X: A New Way to Play Thu Jun 27, 2013 4:18 pm | |
| - XLR8 147 wrote:
- And who's involved in this project?
Looking at the name, I have an idea... |
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Moderator
Tentegen
FusionFall Name : Jazz "Mau" Taluring Level : 21 Posts : 6296 Join date : 2011-09-06 Age : 33 FF Location : Sustained Panic
| Subject: Re: NanoCom X: A New Way to Play Thu Jun 27, 2013 5:48 pm | |
| - dex7322 wrote:
- What do you think?
Do we HAVE to find the words?? |
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Member
animelover10
FusionFall Name : Ambrose vegabeep Level : 36 Posts : 13 Join date : 2013-06-24 Age : 24
| Subject: Re: NanoCom X: A New Way to Play Thu Jun 27, 2013 6:34 pm | |
| Question, how is it going to work? Like would it act as the normal chat that was on fusionfall or? |
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Dragoon
Dragoongamer86
FusionFall Name : Zane Sunboskov Level : 36 Posts : 4292 Join date : 2012-06-11 Age : 25 FF Location : The little secluded island in Bravo Beach thinking
| Subject: Re: NanoCom X: A New Way to Play Thu Jun 27, 2013 7:43 pm | |
| whatever this is exactly, keep working on it |
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Among The Angry
S. Angry Ray
Level : 0 Posts : 2821 Join date : 2012-09-22 Age : 24 FF Location : DC Universe Online
| Subject: Re: NanoCom X: A New Way to Play Thu Jun 27, 2013 7:47 pm | |
| Always suprising us, Jake. '-' |
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Member
thefusescape
FusionFall Name : Eternal Axecranston Level : 36 Posts : 248 Join date : 2012-07-30
| Subject: Re: NanoCom X: A New Way to Play Thu Jun 27, 2013 8:33 pm | |
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Guest Guest
| Subject: Re: NanoCom X: A New Way to Play Thu Jun 27, 2013 10:44 pm | |
| ^ Glad to see some progress.Keep it up As for me what has it been 3 months? I need to get back in game |
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Among The Angry
S. Angry Ray
Level : 0 Posts : 2821 Join date : 2012-09-22 Age : 24 FF Location : DC Universe Online
| Subject: Re: NanoCom X: A New Way to Play Thu Jun 27, 2013 11:57 pm | |
| There's gong to be a test simulation tonight for Nanocom: X. Only way to participate in it is if your a member so ya better sign up. |
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Avenger
Antares
FusionFall Name : Fuzzy The Harrison Level : 36 Posts : 825 Join date : 2013-02-03 Age : 28 FF Location : Hueco Mundo
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 1:11 am | |
| - Super Angryrex wrote:
- There's gong to be a test simulation tonight for Nanocom: X. Only way to participate in it is if your a member so ya better sign up.
I can't even enter to the page |
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Member
thefusescape
FusionFall Name : Eternal Axecranston Level : 36 Posts : 248 Join date : 2012-07-30
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 1:18 am | |
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Guest Guest
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 2:09 am | |
| Sometimes I ask myself, what if the ff staff stopped working on the game because they saw how the players always had a way to find something to do in the game, or saw how they liked all the things the game already had and knew most of them wouldn't quit that easily, and then thought to themselves, these players can modify the game and make their own events, they don't need events and fun, fun is for people who play other mmos.
pretty much not the case, but that'd be pretty funny if that's what the ff team thought. |
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Guest Guest
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 2:20 am | |
| Nanocom X and Critical X Any correlation? And you never know.But than again it is weird to hear a dev team make a game for exploits |
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Member
Angel Archer
FusionFall Name : angel archer Level : 36 Posts : 148 Join date : 2012-08-26 Age : 29 FF Location : grinding the darklands ..'-'..!!!
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 2:45 am | |
| @super angryrex... theres gonna be a test run tonight? anymore info on that? specific info... time and where has this been said? |
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Member
dex7322
FusionFall Name : Jake MagnavoX Level : 36 Posts : 109 Join date : 2012-04-13
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 2:53 am | |
| New screenshot... Yup. |
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Moderator
Tentegen
FusionFall Name : Jazz "Mau" Taluring Level : 21 Posts : 6296 Join date : 2011-09-06 Age : 33 FF Location : Sustained Panic
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 3:37 am | |
| Sweet. I think.
Been in game pretty much all day...........just waiting for the test run to start.
Also been hunting outside of my safezone. Turns out that even though you're Level 20, Level 23 monsters dont really give you too much trouble..... |
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Zeroknight
Zero Knight
Level : 1000 Posts : 4671 Join date : 2012-07-03 Age : 25 FF Location : Rodeo
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 4:14 am | |
| This is awesome thanks man, if its not much to ask who is making this? Besides you.. Sorry I just dont want to be key logged - no accusing I am just worried lol. |
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Guest Guest
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 4:26 am | |
| Lol the key logging questions are going to start when this launches |
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Member
dex7322
FusionFall Name : Jake MagnavoX Level : 36 Posts : 109 Join date : 2012-04-13
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 6:15 am | |
| Undelos, I had forgotten to post here saying that the test was delayed... My apologies. @Zeroknight: Me.... Yup. |
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Moderator
Tentegen
FusionFall Name : Jazz "Mau" Taluring Level : 21 Posts : 6296 Join date : 2011-09-06 Age : 33 FF Location : Sustained Panic
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 6:47 am | |
| Aww. Okay. Take your time then.
Keep us posted then! |
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Zeroknight
Zero Knight
Level : 1000 Posts : 4671 Join date : 2012-07-03 Age : 25 FF Location : Rodeo
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 6:50 am | |
| Just you? ok sounds good, I guess ima download it when launched. Cant wait |
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Guest Guest
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 2:07 pm | |
| Lol well I think eperty is going to abandon us when he sees this thread |
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Member
dex7322
FusionFall Name : Jake MagnavoX Level : 36 Posts : 109 Join date : 2012-04-13
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 5:24 pm | |
| NanoCom X has been opened to the public. However, select players are reporting that the game will not run. I am currently investigating as to why this is, but until then, and if it works for you, enjoy!
http://fusionmodhq.com/play/index.php |
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Moderator
Tentegen
FusionFall Name : Jazz "Mau" Taluring Level : 21 Posts : 6296 Join date : 2011-09-06 Age : 33 FF Location : Sustained Panic
| Subject: Re: NanoCom X: A New Way to Play Fri Jun 28, 2013 7:21 pm | |
| Magnavox forgot to spill the beans on how to login.
For those that want to try this out, he registered your in game name that you put on your FusionMOD profile. If you click on your FusionMOD profile, you will not only be able to find your registered In Game name, but you will also find your Pass key.
EDIT: I misspoke. I cant log in either.... |
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Moderator
Tentegen
FusionFall Name : Jazz "Mau" Taluring Level : 21 Posts : 6296 Join date : 2011-09-06 Age : 33 FF Location : Sustained Panic
| Subject: Re: NanoCom X: A New Way to Play Sat Jun 29, 2013 12:32 am | |
| Jake thinks the issue is patched so I think he's asking for another test run.
Anyone willing??? (P.S: I double post whenever I want. I just choose to do it sparingly.) |
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Guest Guest
| Subject: Re: NanoCom X: A New Way to Play Sat Jun 29, 2013 2:15 am | |
| Lol well that's going to attract members for chat.., And undelos not on a computer atm sorry |
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Among The Angry
S. Angry Ray
Level : 0 Posts : 2821 Join date : 2012-09-22 Age : 24 FF Location : DC Universe Online
| Subject: Re: NanoCom X: A New Way to Play Sat Jun 29, 2013 2:36 am | |
| I've been using Nanocom: X since like 3:00 PM today. Its pretty legit. |
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Tech Support & MOD
Oli Zombieweasel
FusionFall Name : Oli Zombieweasel Level : 36 Posts : 13322 Join date : 2011-11-19 Age : 28 FF Location : Aionios
| Subject: Re: NanoCom X: A New Way to Play Tue Jul 02, 2013 5:10 pm | |
| Well, I think I'll check this out. Oh, and I finally took the liberty to create an account on FMHQ. |
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Guest Guest
| Subject: Re: NanoCom X: A New Way to Play Tue Jul 02, 2013 7:23 pm | |
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Tech Support & MOD
Oli Zombieweasel
FusionFall Name : Oli Zombieweasel Level : 36 Posts : 13322 Join date : 2011-11-19 Age : 28 FF Location : Aionios
| Subject: Re: NanoCom X: A New Way to Play Tue Jul 02, 2013 8:02 pm | |
| - °«©РwŃź0Ŕ®»™ wrote:
What's so funny? |
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Dr.Snake
Dr.Snake
FusionFall Name : The Dr.Snake Level : 36 Posts : 653 Join date : 2013-07-03 FF Location : Earth
| Subject: Re: NanoCom X: A New Way to Play Wed Jul 03, 2013 6:22 am | |
| Hmm, so this is only for registered members of that particular community? |
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Among The Angry
S. Angry Ray
Level : 0 Posts : 2821 Join date : 2012-09-22 Age : 24 FF Location : DC Universe Online
| Subject: Re: NanoCom X: A New Way to Play Wed Jul 03, 2013 6:39 am | |
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Member
dex7322
FusionFall Name : Jake MagnavoX Level : 36 Posts : 109 Join date : 2012-04-13
| Subject: Re: NanoCom X: A New Way to Play Wed Jul 03, 2013 6:40 am | |
| One last surprise for everyone here at Xtreme before I officially announce it's bug-free launch tomorrow. To answer your question, Dr.Snake, the chat feature is for members-only, but the interface itself and all upcoming features will be available to non-registered members. |
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Dr.Snake
Dr.Snake
FusionFall Name : The Dr.Snake Level : 36 Posts : 653 Join date : 2013-07-03 FF Location : Earth
| Subject: Re: NanoCom X: A New Way to Play Wed Jul 03, 2013 7:20 am | |
| That's pretty cool. Thanks. |
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Moderator
Tentegen
FusionFall Name : Jazz "Mau" Taluring Level : 21 Posts : 6296 Join date : 2011-09-06 Age : 33 FF Location : Sustained Panic
| Subject: Re: NanoCom X: A New Way to Play Wed Jul 03, 2013 7:25 am | |
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Among The Angry
S. Angry Ray
Level : 0 Posts : 2821 Join date : 2012-09-22 Age : 24 FF Location : DC Universe Online
| Subject: Re: NanoCom X: A New Way to Play Wed Jul 03, 2013 7:28 am | |
| Sometimes I wonder what your true intentions are Undelos... |
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Moderator
Tentegen
FusionFall Name : Jazz "Mau" Taluring Level : 21 Posts : 6296 Join date : 2011-09-06 Age : 33 FF Location : Sustained Panic
| Subject: Re: NanoCom X: A New Way to Play Wed Jul 03, 2013 9:06 am | |
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Guest Guest
| Subject: Re: NanoCom X: A New Way to Play Wed Jul 03, 2013 3:51 pm | |
| The launch is tommrow and I forgot my laptop charger in ny.,,,amazing |
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Member
dex7322
FusionFall Name : Jake MagnavoX Level : 36 Posts : 109 Join date : 2012-04-13
| Subject: Re: NanoCom X: A New Way to Play Thu Jul 04, 2013 12:03 am | |
| Hate to make matters worse for you Target, but...
http://fusionmodhq.com/news/topics/t45.php
Thanks go out to everyone who participated in the test runs. |
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Zeroknight
Zero Knight
Level : 1000 Posts : 4671 Join date : 2012-07-03 Age : 25 FF Location : Rodeo
| Subject: Re: NanoCom X: A New Way to Play Thu Jul 04, 2013 12:16 am | |
| Hey dex, I logged in on FF and clicked play on nano x com and it plays the fusionfall trailer thing and it pauses at a black screen, is this a glitch? Cant play |
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Dragoon
Dragoongamer86
FusionFall Name : Zane Sunboskov Level : 36 Posts : 4292 Join date : 2012-06-11 Age : 25 FF Location : The little secluded island in Bravo Beach thinking
| Subject: Re: NanoCom X: A New Way to Play Thu Jul 04, 2013 12:25 am | |
| - Zeroknight wrote:
- Hey dex,
I logged in on FF and clicked play on nano x com and it plays the fusionfall trailer thing and it pauses at a black screen, is this a glitch? Cant play did you try just skipping the trailer |
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Among The Angry
S. Angry Ray
Level : 0 Posts : 2821 Join date : 2012-09-22 Age : 24 FF Location : DC Universe Online
| Subject: Re: NanoCom X: A New Way to Play Thu Jul 04, 2013 12:31 am | |
| Yeah there should be a continue button under it or click the reset button to skip it |
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Zeroknight
Zero Knight
Level : 1000 Posts : 4671 Join date : 2012-07-03 Age : 25 FF Location : Rodeo
| Subject: Re: NanoCom X: A New Way to Play Thu Jul 04, 2013 12:45 am | |
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Dragoon
Dragoongamer86
FusionFall Name : Zane Sunboskov Level : 36 Posts : 4292 Join date : 2012-06-11 Age : 25 FF Location : The little secluded island in Bravo Beach thinking
| Subject: Re: NanoCom X: A New Way to Play Thu Jul 04, 2013 12:50 am | |
| - Zeroknight wrote:
- Idk where skip is
directly at the bottom of the screen area, it says continue |
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Zeroknight
Zero Knight
Level : 1000 Posts : 4671 Join date : 2012-07-03 Age : 25 FF Location : Rodeo
| Subject: Re: NanoCom X: A New Way to Play Thu Jul 04, 2013 2:29 am | |
| Hm.. yep its glitched :/ well im sure it has other glitchs but once fixed please tell us cuz its un playable for me at the moment. It shows trailer and continue then stops at a black screen lol |
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Guest Guest
| Subject: Re: NanoCom X: A New Way to Play Thu Jul 04, 2013 2:33 am | |
| Shizkakes |
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Dr.Snake
Dr.Snake
FusionFall Name : The Dr.Snake Level : 36 Posts : 653 Join date : 2013-07-03 FF Location : Earth
| Subject: Re: NanoCom X: A New Way to Play Thu Jul 04, 2013 3:48 am | |
| I'll have to give this a try.
Is anyone else having the same problem Zeroknight is having?
@Zeroknight Have you posted the glitch in their forums? |
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Guest Guest
| Subject: Re: NanoCom X: A New Way to Play Thu Jul 04, 2013 3:45 pm | |
| Lol I didn't even see oli post :/ You finally made a account there after like 3 years |
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| Subject: Re: NanoCom X: A New Way to Play | |
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| NanoCom X: A New Way to Play | |
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